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ACM Transactions on Graphics | 2023 Impact Factor:6.2 | Cite Score:14.9 | Q1

ACM Transactions on Graphics Journal

Impact Factor and Journal Rank of ACM Transactions on Graphics

About:

ACM Transactions on Graphics (TOG) is one of the most prestigious and influential journals in the field of computer graphics. Published by the Association for Computing Machinery (ACM), this peer-reviewed journal serves as a primary venue for disseminating groundbreaking research and advancements in computer graphics, visual computing, and related areas. It is particularly renowned for its rigorous standards and its role as a platform for high-impact scholarly work.

Content Types: Research Articles: Detailed reports on original research, presenting new methodologies, experimental results, and theoretical advancements in computer graphics. Technical Papers: Articles that introduce novel algorithms, techniques, or systems relevant to the field of graphics. State-of-the-Art Reports: Comprehensive reviews that summarize and analyze the current state of research in specific areas of computer graphics.

High Standards and Impact: Peer-Reviewed: TOG employs a stringent peer-review process to ensure the quality, accuracy, and significance of published articles. High Citation Impact: Articles published in TOG are widely cited, reflecting the journal influence and contribution to the advancement of computer graphics research. Prestigious Platform: TOG is known for publishing seminal and influential works that shape the future directions of computer graphics.

Global Reach: International Contributions: The journal attracts high-quality submissions from researchers and practitioners around the world, providing a diverse range of perspectives and innovations. Multidisciplinary Content: TOG includes research that spans multiple disciplines, promoting a comprehensive understanding of the interplay between graphics, vision, HCI, and other related fields.

Significance: ACM Transactions on Graphics (TOG) is a leading academic journal that significantly contributes to the field of computer graphics. Its rigorous peer-review process, high citation impact, and global reach make it an invaluable resource for researchers, practitioners, and students dedicated to the study and application of graphics technologies.

Journal Home:  Journal Homepage

Editor-in-Chief:  Carol O-Sullivan

scope: ACM Transactions on Graphics (TOG) is a premier peer-reviewed academic journal that publishes high-quality research in the field of computer graphics. It serves as a platform for presenting new theories, methodologies, technologies, and applications in graphics, with a focus on advances that contribute to the state-of-the-art in the field.

The scope of the journal includes, but is not limited to, the following areas:

Rendering and Visualization: Research on methods for generating and displaying images from models, including techniques for photorealistic rendering, real-time rendering, and non-photorealistic rendering.

Geometric Modeling and Processing: Advances in the representation and manipulation of geometric shapes, including mesh processing, surface modeling, and computational geometry.

Animation and Simulation: Techniques for creating and controlling animated sequences and simulations, covering character animation, physics-based simulation, and procedural animation.

Computer Vision and Image Processing: Studies that bridge computer graphics with computer vision and image processing, including image synthesis, recognition, and enhancement.

Virtual Reality (VR) and Augmented Reality (AR): Innovations in VR and AR technologies, focusing on immersive environments, interaction techniques, and hardware/software integration.

Human-Computer Interaction (HCI): Research on user interfaces and interaction techniques for graphics applications, including user experience design and usability studies.

Scientific Visualization: Methods for visualizing scientific data and phenomena, aiding in the interpretation and analysis of complex datasets.

Applications of Graphics: Exploration of practical applications of graphics technology in fields such as gaming, film, medical imaging, and architectural design.

Print ISSN:  0730-0301

Electronic ISSN:  1557-7368

Abstracting and Indexing:  Science Citation Index Expanded, Scopus.

Imapct Factor 2023:  6.2

Subject Area and Category:  Computer Science

Publication Frequency:  Bimonthly

H Index:  251

Best Quartile:

Q1:  Computer Graphics and Computer-Aided Design

Q2:  

Q3:  

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Cite Score:  14.3

SNIP:  2.431

Journal Rank(SJR):  7.766

Publisher:  Association for Computing Machinery New York

Country:   USA