Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners.
Journal Home:  Journal Homepage
Editor-in-Chief:  R. Nakatsu,M. RAUTERBERG
scope: Computer, video, console and internet games • Cultural computing and cultural issues in entertainment • Digital new media for entertainment • Entertainment robots and robot like applications • Entertainment technology, applications, application program interfaces, and entertainment system architectures • Human factors of entertainment technology
Print ISSN:  18759521
Electronic ISSN:  
Abstracting and Indexing:  Scopus Science Citation Index Expanded
Imapct Factor 2021:  2.072
Subject Area and Category:   Computer Science Computer Science Applications Human-Computer Interaction Software
Publication Frequency:  
H Index:  31
Q1:  
Q2:  Software
Q3:  
Q4:  
Cite Score:  4.5
SNIP:   1.266
Journal Rank(SJR):  0.46
Latest Articles:   Latest Articles in Entertainment Computing
Guidelines for Authors: Entertainment Computing Author Guidelines
Paper Submissions: Paper Submissions in Entertainment Computing
Publisher:  Elsevier
Country:  Netherlands