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ACM Transactions on Graphics | 2024 Impact Factor:7.8 | Cite Score:17.7 | Q1

ACM Transactions on Graphics Journal

Impact Factor and Journal Rank of ACM Transactions on Graphics

  • About: ACM Transactions on Graphics (TOG) is one of the most prestigious and influential journals in the field of computer graphics. Published by the Association for Computing Machinery (ACM), this peer-reviewed journal serves as a primary venue for disseminating groundbreaking research and advancements in computer graphics, visual computing, and related areas. It is particularly renowned for its rigorous standards and its role as a platform for high-impact scholarly work.
  • Content Types: Research Articles: Detailed reports on original research, presenting new methodologies, experimental results, and theoretical advancements in computer graphics. Technical Papers: Articles that introduce novel algorithms, techniques, or systems relevant to the field of graphics. State-of-the-Art Reports: Comprehensive reviews that summarize and analyze the current state of research in specific areas of computer graphics.
  • High Standards and Impact: Peer-Reviewed: TOG employs a stringent peer-review process to ensure the quality, accuracy, and significance of published articles. High Citation Impact: Articles published in TOG are widely cited, reflecting the journal influence and contribution to the advancement of computer graphics research. Prestigious Platform: TOG is known for publishing seminal and influential works that shape the future directions of computer graphics.
  • Global Reach: International Contributions: The journal attracts high-quality submissions from researchers and practitioners around the world, providing a diverse range of perspectives and innovations. Multidisciplinary Content: TOG includes research that spans multiple disciplines, promoting a comprehensive understanding of the interplay between graphics, vision, HCI, and other related fields.
  • Significance: ACM Transactions on Graphics (TOG) is a leading academic journal that significantly contributes to the field of computer graphics. Its rigorous peer-review process, high citation impact, and global reach make it an invaluable resource for researchers, practitioners, and students dedicated to the study and application of graphics technologies.

  • Editor-in-Chief:  Carol O-Sullivan

  • Scope: ACM Transactions on Graphics (TOG) is a premier peer-reviewed academic journal that publishes high-quality research in the field of computer graphics. It serves as a platform for presenting new theories, methodologies, technologies, and applications in graphics, with a focus on advances that contribute to the state-of-the-art in the field.
  • The scope of the journal includes, but is not limited to, the following areas:
  • Rendering and Visualization: Research on methods for generating and displaying images from models, including techniques for photorealistic rendering, real-time rendering, and non-photorealistic rendering.
  • Geometric Modeling and Processing: Advances in the representation and manipulation of geometric shapes, including mesh processing, surface modeling, and computational geometry.
  • Animation and Simulation: Techniques for creating and controlling animated sequences and simulations, covering character animation, physics-based simulation, and procedural animation.
  • Computer Vision and Image Processing: Studies that bridge computer graphics with computer vision and image processing, including image synthesis, recognition, and enhancement.
  • Virtual Reality (VR) and Augmented Reality (AR): Innovations in VR and AR technologies, focusing on immersive environments, interaction techniques, and hardware/software integration.
  • Human-Computer Interaction (HCI): Research on user interfaces and interaction techniques for graphics applications, including user experience design and usability studies.
  • Scientific Visualization: Methods for visualizing scientific data and phenomena, aiding in the interpretation and analysis of complex datasets.
  • Applications of Graphics: Exploration of practical applications of graphics technology in fields such as gaming, film, medical imaging, and architectural design.
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  0730-0301

    Electronic ISSN:  1557-7368

  • Abstracting and Indexing:  Science Citation Index Expanded, Scopus.

  • Imapct Factor 2024:  7.8

  • Subject Area and Category:  Computer Science

  • Publication Frequency:  Bimonthly

  • H Index:  264

  • Best Quartile:

    Q1:  Computer Graphics and Computer-Aided Design

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  • Cite Score:  17.7

  • SNIP:  3.063

  • Journal Rank(SJR):  2.965