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Computers and Graphics - Elsevier | 2024 Impact Factor:2.8 | Cite Score:6.1 | Q2

Computers and Graphics Journal

Impact Factor and Journal Rank of Computers and Graphics

  • About: Computers & Graphics publishes high-quality research on the theory, methodologies, techniques, and applications of computer graphics. The journal covers a broad spectrum of topics within the field, including visual computing, rendering, modeling, animation, and visualization.
  • Objectives
    The primary objectives of the journal are:
    Advancing Graphics Theory: To contribute to the theoretical foundations of computer graphics.
  • Innovative Techniques: To present novel methods and techniques for creating, processing, and displaying graphical data.
    Applications: To demonstrate the application of computer graphics in various domains such as entertainment, science, education, and engineering.
    Interdisciplinary Research: To encourage interdisciplinary research and collaboration that extends the boundaries of computer graphics.
  • Key Topics Covered
    Rendering Techniques: Methods for generating images from models, including ray tracing, rasterization, and global illumination.
    Modeling and Simulation: Techniques for creating and simulating virtual objects and environments.
    Animation: Methods for creating motion and dynamics in virtual objects and characters.
    Visualization: Techniques for visual representation of data to enhance understanding and insight.
    Virtual Reality (VR) and Augmented Reality (AR): Development and application of VR and AR technologies.
    Human-Computer Interaction (HCI): Studies on the interaction between humans and computer graphics systems.
    Computer-Aided Design (CAD): Tools and methods for designing objects and systems using computer graphics.
  • Impact and Significance
    Computers & Graphics contributes significantly to:
    Advancing Computer Graphics Research: By publishing state-of-the-art research and innovative developments in the field of computer graphics.
  • Practical Applications: By showcasing the impact and application of computer graphics in various industries such as film, gaming, healthcare, and education.
  • Technological Innovation: By promoting the development of new graphics technologies and techniques.
  • Community Building: By fostering collaboration and knowledge exchange among researchers, developers, and practitioners in computer graphics and related fields.

  • Editor-in-Chief:  Joaquim Jorge

  • Scope: Computers and Graphics is an international journal that serves as a primary source for researchers and practitioners in the field of computer graphics. The journal publishes high-quality research articles, state-of-the-art reviews, and innovative application papers covering all aspects of computer graphics and its applications.
  • Computers and Graphics covers a wide range of topics, including:
    Rendering: Techniques and algorithms for realistic and non-realistic rendering, shading, and illumination.
  • Modeling: Methods for geometric modeling, shape representation, and computational geometry.
  • Animation: Advances in character animation, motion capture, and simulation of natural phenomena.
  • Visualization: Data visualization, scientific visualization, and visual analytics.
  • Virtual Reality (VR) and Augmented Reality (AR): Development and application of VR and AR technologies
  • Human-Computer Interaction (HCI): Interaction techniques, user interfaces, and usability studies in graphics applications.
  • Computer-Aided Design (CAD): Innovations in CAD systems and methodologies.
  • Image Processing: Techniques for image synthesis, analysis, and manipulation.
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  0097-8493

    Electronic ISSN:  1873-7684

  • Abstracting and Indexing:  Science Citation Index Expanded, Scopus.

  • Imapct Factor 2024:  2.8

  • Subject Area and Category:  Computer Sciences, Industrial Engineering

  • Publication Frequency:  Bimonthly

  • H Index:  88

  • Best Quartile:

    Q1:  

    Q2:  Engineering (miscellaneous)

    Q3:  

    Q4:  

  • Cite Score:  6.1

  • SNIP:  1.105

  • Journal Rank(SJR):  0.569