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Foundations and Trends in Computer Graphics and Vision - Now Publishers | 2024 Impact Factor: 9.3 | Cite Score:16.9 | Q1

Foundations and Trends in Computer Graphics and Vision Journal With Cite Score

Cite Score and Journal Rank of Foundations and Trends in Computer Graphics and Vision

  • About: Foundations and Trends in Computer Graphics and Vision is a scholarly journal dedicated to advancing research, methodologies, and applications in computer graphics and computer vision. The journal serves as a comprehensive platform for researchers, practitioners, and educators to publish high-impact, peer-reviewed articles that contribute to the theoretical foundations, methodological advancements, and practical applications in these fields.
  • Objective
    The primary objective of Foundations and Trends in Computer Graphics and Vision is to promote cutting-edge research and innovation in computer graphics and computer vision. The journal publishes original contributions that address fundamental principles, emerging trends, and transformative technologies in these rapidly evolving fields.
  • Impact
    The journal seeks to make a significant impact by:
  • Publishing pioneering research that advances the state-of-the-art in computer graphics and computer vision.
    Facilitating collaboration among researchers, engineers, and industry experts to address challenges and opportunities in these domains.
    Providing a platform for the dissemination of research findings that influence academic discourse and industrial practices in computer graphics and computer vision.
    Contributing to the development of innovative methodologies and tools that enhance visualization, imaging, and virtual reality applications.
  • Significance
    Computer graphics and computer vision are pivotal in fields such as entertainment, simulation, robotics, and medical imaging. Foundations and Trends in Computer Graphics and Vision plays a crucial role in advancing these fields by promoting rigorous research, fostering collaboration, and shaping the future of computer graphics and computer vision through its high-impact publications.

  • Editor-in-Chief:  Axel Jantsch

  • Scope: The Foundations and Trends in Computer Graphics and Vision journal series focuses on providing comprehensive reviews and in-depth insights into various aspects of computer graphics and computer vision. Here is an overview of its scope and the topics typically covered:
  • Computer Graphics: Rendering Techniques: Algorithms and methodologies for realistic image synthesis, including ray tracing, rasterization, and global illumination. Visualization: Techniques for visualizing complex data and information, including scientific visualization and information visualization. Computer Animation: Techniques for creating and simulating motion in virtual characters and environments. Virtual and Augmented Reality: Technologies and applications for creating immersive virtual experiences and augmented reality overlays. Computer Vision: Image Processing: Techniques for enhancing, analyzing, and interpreting digital images, including filtering, segmentation, and feature extraction. Object Recognition and Detection: Algorithms for identifying and locating objects within images or videos. 3D Reconstruction: Methods for reconstructing three-dimensional models from image or video data. Scene Understanding: Techniques for understanding the content and context of visual scenes. Machine Learning in Graphics and Vision: Deep Learning: Applications of deep learning techniques for solving graphics and vision tasks, such as image classification, object detection, and image generation. Learning-based Rendering: Techniques that use machine learning to improve rendering quality or efficiency. Generative Models: Models and algorithms for generating realistic images, videos, or 3D models. Applications and Interdisciplinary Perspectives: Medical Imaging: Applications of computer graphics and vision in medical diagnostics, imaging, and surgery planning. Robotics and Autonomous Systems: Integration of computer vision for robot perception and navigation. Human-Computer Interaction: Use of computer graphics and vision for enhancing interfaces and interaction techniques.
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  15722740

    Electronic ISSN:  

  • Abstracting and Indexing:  Scopus

  • Imapct Factor 2024:  9.3

  • Subject Area and Category:  Computer Science Computer Vision and Pattern Recognition

  • Publication Frequency:  

  • H Index:  30

  • Best Quartile:

    Q1:  Computer Vision and Pattern Recognition

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  • Cite Score:  16.9

  • SNIP:  3.473

  • Journal Rank(SJR):  1.968