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Games and Culture - SAGE | 2024 Impact Factor: 1.6 | Cite Score:6.9 | Q1

Games and Culture Journal With Cite Score

Cite Score and Journal Rank of Games and Culture

  • About: The Games and Culture Journal is a peer-reviewed publication dedicated to the study of games and their cultural impact. It serves as a platform for researchers, scholars, and practitioners to publish original research articles, reviews, and case studies that explore the intersection of games with various cultural, social, and technological aspects.
  • Objective:
    The primary objective of the journal is to advance the understanding of games as cultural artifacts and their influence on society. It aims to facilitate the exchange of knowledge and ideas among experts working on innovative research related to the role of games in culture, identity, and interaction.
  • Topics Covered:
    The Games and Culture Journal covers a wide range of topics including: Theoretical and empirical studies of game cultures Game design and its cultural implications Social and psychological impacts of gaming Gaming communities and subcultures Game narratives and storytelling The role of games in media and entertainment
  • Impact:
    The journal significantly impacts both academia and the gaming industry by promoting research that deepens the understanding of games and their cultural significance. Its publications contribute to the discourse on how games shape and reflect cultural practices, social interactions, and identity.
  • Significance:
    The Games and Culture Journal is significant in advancing the study of games by providing a forum for high-quality, peer-reviewed research. By highlighting the cultural dimensions of gaming, the journal supports the exploration of how games influence and are influenced by broader cultural and societal contexts, contributing to the development of more nuanced and informed perspectives on the role of games in modern culture.

  • Editor-in-Chief:  Tanya Krzywinska

  • Scope: he Games and Culture journal focuses on the study of games and gaming culture, exploring how games impact and are impacted by cultural, social, and technological contexts. Here are the key areas typically covered in this journal:
  • 1. Game Studies and Analysis
    Theoretical and empirical studies of game mechanics, genres, and narratives
    Analysis of game design, aesthetics, and player experiences
    Research on the evolution of gaming genres and trends
  • 2. Cultural Impact of Games
    Exploration of how games reflect, influence, and shape cultural practices
    Examination of cultural representations and themes in games
    Impact of games on social and cultural identities
  • 3. Social and Behavioral Aspects of Gaming
    Studies on player behavior, motivation, and engagement
    Research on the social dynamics of gaming communities and multiplayer interactions
    Impact of gaming on social skills, relationships, and community building
  • 4. Game Design and Development
    Research on innovative game design methodologies and practices
    Case studies on the development process of games
    Impact of design decisions on player experience and game reception
  • 5. Gender and Diversity in Gaming
    Analysis of gender and diversity issues within gaming cultures and industries
    Research on representation of different groups in games and gaming media
    Examination of the role of games in promoting or challenging stereotypes
  • 6. Educational and Serious Games
    Exploration of the use of games in educational contexts and learning environments
    Development and evaluation of serious games for training and education
    Impact of educational games on learning outcomes and engagement
  • 7. Games and Technology
    Examination of technological advancements and their impact on gaming
    Research on emerging technologies in game development and play
    Analysis of the role of technology in shaping game experiences and culture
  • 8. Game Criticism and Journalism
    Studies on game criticism and the role of gaming journalism
    Examination of the discourse surrounding game reviews and media coverage
    Analysis of how criticism influences game development and player perceptions
  • 9. Economic and Industry Perspectives
    Research on the economic aspects of the gaming industry, including market trends and business models
    Analysis of industry practices and their impact on game development and culture
    Case studies on successful and innovative business strategies in gaming
  • 10. History and Heritage of Games
    Exploration of the historical development of games and gaming cultures
    Preservation and documentation of gaming history and heritage
    Research on the impact of historical contexts on game design and play
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  15554120

    Electronic ISSN:  15554139

  • Abstracting and Indexing:  Scopus

  • Imapct Factor 2024:  1.6

  • Subject Area and Category:   Arts and Humanities, Arts and Humanities (miscellaneous), Computer Science, Human-Computer Interaction, Psychology, Applied Psychology, Social Sciences, Anthropology, Communication, Cultural Studies

  • Publication Frequency:  

  • H Index:  66

  • Best Quartile:

    Q1:  Anthropology

    Q2:  

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  • Cite Score:  6.9

  • SNIP:  1.983

  • Journal Rank(SJR):  0.888