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Journal of Interactive Media in Education - Ubiquity Press | 2024 Cite Score:5.4 | Q1

Journal of Interactive Media in Education With Cite Score

Cite Score and Journal Rank of Journal of Interactive Media in Education

  • About: The Journal of Interactive Media in Education is a peer-reviewed academic journal dedicated to exploring the use of interactive media in educational contexts. It serves as a platform for publishing research, case studies, and reviews that address the design, implementation, and impact of interactive media technologies on teaching and learning.
  • Objective:
    The primary objective of the Journal of Interactive Media in Education is to advance understanding of how interactive media can enhance educational practices. The journal aims to contribute to the field by disseminating research that explores innovative interactive media tools, applications, and methodologies that support effective teaching and learning.
  • Topics Covered:
    The journal covers a broad range of topics related to interactive media in education, including: Design and development of interactive media for education E-learning and digital learning environments Gamification and game-based learning Virtual and augmented reality in education Interactive simulations and multimedia applications Mobile learning and educational apps Learning analytics and assessment through interactive media Pedagogical strategies for integrating interactive media Case studies and best practices in interactive media use Evaluation and impact of interactive media on learning outcomes
  • Impact:
    The Journal of Interactive Media in Education has a significant impact by providing a dedicated space for research on interactive media in educational settings. Its publications contribute to the development of effective interactive media tools and practices, influencing both academic research and practical implementations in educational technology.
  • Significance:
    The journal is significant in promoting the advancement of interactive media technologies in education. By offering a platform for high-quality research and practical insights, it supports the development of innovative solutions that enhance teaching and learning experiences. The journal plays a crucial role in addressing the evolving needs of educators and learners in a digital age, fostering innovation and improvement in educational practices through interactive media.

  • Editor-in-Chief:  Katy Jordan

  • Scope: The Journal of Interactive Media in Education focuses on the role and impact of interactive media in educational contexts. It covers a broad range of topics related to the design, implementation, and evaluation of interactive media technologies in teaching and learning environments. The journal publishes research articles, case studies, reviews, and theoretical contributions that address the following areas:
  • 1. Interactive Media Design and Development
    Research on the design principles and methodologies for creating interactive media for education
  • Studies on the development and prototyping of interactive educational tools and resources
  • Innovations in user interface and experience design for educational media
  • 2. Learning Technologies and Platforms
    Research on the use of learning management systems (LMS) and other digital platforms for interactive education
  • Studies on the effectiveness of technology-enhanced learning environments
  • Development of new technologies and platforms for interactive learning
  • 3. Gamification and Game-Based Learning
    Research on the application of gamification principles in educational settings
  • Studies on the effectiveness of game-based learning and serious games in enhancing educational outcomes
  • Development of educational games and simulations for interactive learning
  • 4. Virtual and Augmented Reality in Education
    Research on the use of virtual reality (VR) and augmented reality (AR) for immersive learning experiences
  • Studies on the impact of VR and AR technologies on student engagement and learning
  • Development of VR and AR applications for educational purposes
  • 5. Interactive Multimedia and Educational Content
    Research on the creation and use of interactive multimedia content in education
  • Studies on the effectiveness of multimedia elements such as video, audio, and interactive graphics in learning
  • Development of interactive content strategies for various educational contexts
  • 6. Assessment and Evaluation of Interactive Media
    Research on methods for assessing the effectiveness and impact of interactive media on learning
  • Studies on the development of evaluation tools and metrics for interactive educational technologies
  • Case studies on the implementation and assessment of interactive media in educational settings
  • 7. Pedagogical Approaches and Frameworks
    Research on pedagogical theories and frameworks that incorporate interactive media
  • Studies on instructional strategies and practices for using interactive media effectively
  • Development of best practices for integrating interactive media into curricula
  • 8. Accessibility and Inclusivity
    Research on ensuring accessibility and inclusivity in interactive media for diverse learner populations
  • Studies on addressing barriers to access and participation in interactive educational environments
  • Development of strategies for making interactive media accessible to all learners
  • 9. User Experience and Engagement
    Research on user experience (UX) and user engagement with interactive media in education
  • Studies on the factors influencing learner motivation and interaction with educational media
  • Development of design approaches to enhance user engagement and satisfaction
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  1365893X

    Electronic ISSN:  

  • Abstracting and Indexing:  SCOPUS

  • Imapct Factor :  

  • Subject Area and Category:   Computer Science, Computer Networks and Communications, Social Sciences, Communication, Education

  • Publication Frequency:  

  • H Index:  20

  • Best Quartile:

    Q1:  Communication

    Q2:  

    Q3:  

    Q4:  

  • Cite Score:  5.4

  • SNIP:  1.024

  • Journal Rank(SJR):  0.609