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Journal of Science and Technology of the Arts - University of Tehran | 2024 Cite Score:4.0 | Q3

Journal of Science and Technology of the Arts With Cite Score

Cite Score and Journal Rank of Journal of Science and Technology of the Arts

  • About: Journal of Science and Technology of the Arts is a peer-reviewed journal dedicated to exploring the intersection of art, science, and technology. It provides a platform for the dissemination of innovative research and practices that integrate artistic expression with scientific and technological advancements.
  • Objective: The Journal of Science and Technology of the Arts aims to advance understanding and innovation at the convergence of these fields. It publishes research on topics such as digital art, interactive media, virtual reality, computational aesthetics, and other areas where artistic and technological practices intersect. The journal seeks to highlight work that demonstrates how science and technology can enhance, transform, or redefine artistic practices.
  • Impact and Audience: The journal serves a diverse audience that includes artists, researchers, technologists, and academics. By showcasing research and projects that push the boundaries of traditional art forms through technological means, it contributes to the advancement of both fields. The Journal of Science and Technology of the Arts promotes interdisciplinary dialogue and collaboration, fostering innovation and creativity.

  • Editor-in-Chief:  Babak Sohrabi

  • Scope: Journal of Science and Technology of the Arts is a scholarly journal dedicated to exploring the intersection of science, technology, and the arts. It focuses on how technological advancements influence artistic practices and how scientific understanding shapes artistic expression.
    1. Digital Arts: Research on digital media, computer-generated art, interactive installations, and virtual reality art.
  • 2. Art and Technology Integration: Studies on the use of technology in traditional art forms, including multimedia art, augmented reality, and digital enhancements.
  • 3. Computational Arts: Articles on algorithmic art, generative design, and the use of computational methods in artistic creation.
  • 4. Media Arts: Research on media-based art forms such as video art, sound art, and online art practices.
  • 5. Artistic Data Visualization: Studies on how data visualization techniques are applied in artistic contexts to represent information creatively.
  • 6. Interactive Art and Design: Research on interactive installations, user experience design, and participatory art practices.
  • 7. Art and Computational Creativity: Exploration of how artificial intelligence and machine learning contribute to creative processes in art.
  • 8. Technology-Enhanced Performance Arts: Articles on the integration of technology in performance arts, including theater, dance, and music.
  • 9. Digital Restoration and Preservation: Studies on digital methods for restoring and preserving historical artworks and cultural heritage.
  • 10. Art and Virtual Worlds: Research on artistic practices within virtual environments and simulations, including virtual reality art and digital sculptures.
  • 11. Innovative Artistic Tools and Software: Articles on the development and use of new tools, software, and technologies that support artistic creation and experimentation.
  • 12. Theoretical and Philosophical Perspectives: Discussions on the theoretical and philosophical implications of integrating science and technology with the arts.
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  20085893

    Electronic ISSN:  24235059

  • Abstracting and Indexing:  Scopus

  • Imapct Factor :  

  • Subject Area and Category:   Business, Management and Accounting Management of Technology and Innovation Computer Science Information Systems Decision Sciences Information Systems and Management

  • Publication Frequency:  

  • H Index:  17

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    Q3:  Conservation

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  • Cite Score:  4.0

  • SNIP:  0.503

  • Journal Rank(SJR):  0.197