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Leonardo - MIT Press | 2024 Impact Factor:0.3 | Cite Score:1.1 | Q1

Leonardo Journal With Cite Score

Cite Score and Journal Rank of Leonardo

  • About: Leonardo is a peer-reviewed academic journal that explores the intersection of art, science, and technology. It focuses on the role of creative practices in advancing scientific and technological understanding and vice versa.
  • Objective: The primary objective of Leonardo is to foster dialogue and interdisciplinary research between artists, scientists, and technologists. The journal aims to publish innovative research that examines the impact of artistic and scientific practices on each other, exploring how creative approaches contribute to scientific discovery and technological development, and how scientific and technological advances influence artistic practices.
  • Interdisciplinary Approach: Leonardo is known for its interdisciplinary approach, integrating perspectives from a wide range of fields, including art, science, engineering, and technology. This approach encourages collaboration and knowledge exchange between different disciplines, highlighting how creative practices and scientific research can inform and enrich one another.
  • Impact and Significance: The Leonardo journal is significant for its role in bridging the gap between art and science. It provides a platform for groundbreaking research that explores the confluence of creative and scientific processes. The journal serves as a valuable resource for researchers, practitioners, and academics who are interested in the ways that art and science intersect and influence each other. By promoting interdisciplinary research, Leonardo contributes to the advancement of both artistic and scientific fields.

  • Editor-in-Chief:  Michael Punt

  • Scope: The Leonardo Journal is a multidisciplinary journal focusing on the intersection of art, science, and technology. It provides a platform for exploring how these fields influence and inform each other, promoting innovative research and interdisciplinary dialogue.
  • 1. Art and Technology: Research on the integration of technology in art creation, including digital art, interactive installations, and the use of new media in artistic practice.
  • 2. Art and Science Collaboration: Studies on collaborative projects between artists and scientists, including joint research, interdisciplinary art-science projects, and creative problem-solving.
  • 3. Digital Art and Media: Research on digital art forms, including electronic art, virtual reality, augmented reality, and other new media technologies.
  • 4. Theoretical and Critical Perspectives: Analysis of theoretical and critical perspectives on the relationship between art, science, and technology, including philosophical and cultural implications.
  • 5. Innovations in Artistic Techniques: Studies on innovative artistic techniques and processes enabled by technological advancements, including experimental media and new materials.
  • 6. Art and Computation: Research on computational approaches to art-making, including algorithmic art, generative art, and the use of artificial intelligence in artistic practice.
  • 7. Technology in Art Conservation: Studies on the use of technology in the conservation and preservation of artworks, including imaging techniques, digital archiving, and restoration methods.
  • 8. Interactive Art and User Experience: Research on interactive art installations and experiences, including user interaction, engagement, and the impact of technology on the viewers experience.
  • 9. Artistic Research Methodologies: Exploration of research methodologies within the arts, including experimental approaches, cross-disciplinary research, and methodological innovations.
  • 10. Art and Environmental Issues: Studies on the role of art in addressing environmental issues, including sustainability, climate change, and the impact of technology on ecological concerns.
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  0024094X

    Electronic ISSN:  

  • Abstracting and Indexing:  Scopus

  • Imapct Factor 2024:  0.3

  • Subject Area and Category:   Arts and Humanities, Music, Visual Arts and Performing Arts, Computer Science, Computer Science Applications, Engineering, Engineering (miscellaneous)

  • Publication Frequency:  

  • H Index:  31

  • Best Quartile:

    Q1:  Music

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  • Cite Score:  1.1

  • SNIP:  0.414

  • Journal Rank(SJR):  0.221