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Virtual Archaeology Review - Universitat Politecnica de Valencia | 2024 Impact Factor: 1.6 | Cite Score:4.2 | Q1

Virtual Archaeology Review Journal With Cite Score

Cite Score and Journal Rank of Virtual Archaeology Review

  • About: The Virtual Archaeology Review Journal is a peer-reviewed publication dedicated to the field of virtual archaeology. It provides a platform for researchers, archaeologists, and practitioners to publish original research articles, reviews, and case studies that explore the application of virtual technologies in the study and preservation of archaeological sites and artifacts.
  • Objective:
    The primary objective of the journal is to advance the understanding and application of virtual and digital technologies in archaeology. It aims to facilitate the dissemination of innovative research and practices that enhance the documentation, analysis, and visualization of archaeological data through virtual means.
  • Topics Covered:
    The Virtual Archaeology Review Journal covers a wide range of topics including: Virtual reality (VR) and augmented reality (AR) applications in archaeology 3D modeling and visualization of archaeological sites and artifacts Digital preservation and documentation techniques Geographical Information Systems (GIS) in archaeological research Data management and analysis in virtual archaeology Interactive tools for archaeological education and outreach Case studies showcasing the application of virtual technologies in specific archaeological projects
  • Impact:
    The journal significantly impacts both academia and practice by promoting research that enhances the use of virtual technologies in archaeology. Its publications contribute to the development of new methods and tools that improve the documentation, preservation, and interpretation of archaeological heritage.
  • Significance:
    The Virtual Archaeology Review Journal is significant in advancing the field of virtual archaeology by providing a forum for high-quality, peer-reviewed research. By highlighting the latest innovations and applications of virtual technologies, the journal supports the growth of digital methods in archaeology, helping to preserve and interpret cultural heritage in new and impactful ways.

  • Editor-in-Chief:  Prof. José Luis Lerma

  • Scope: The Virtual Archaeology Review journal focuses on the latest advancements in the application of digital technologies in archaeology and cultural heritage. This journal covers a broad range of topics related to virtual archaeology, 3D modeling, and digital heritage. Here are the key areas typically covered in this journal:
  • 1. Virtual Archaeology
    Development and application of virtual reality (VR) in archaeology
    Research on virtual reconstructions of archaeological sites and artifacts
    Case studies of virtual archaeology projects and their impact on the field
  • 2. 3D Modeling and Visualization
    Techniques for 3D modeling and visualization of archaeological findings
    Research on the use of 3D scanning and photogrammetry in archaeology
    Advances in 3D printing and its applications in cultural heritage
  • 3. Digital Heritage
    Preservation and documentation of cultural heritage using digital technologies
    Research on the development of digital archives and databases for heritage management
    Studies on the impact of digital heritage on education and public engagement
  • 4. Geospatial Technologies
    Application of Geographic Information Systems (GIS) in archaeology
    Research on remote sensing and geospatial analysis of archaeological sites
    Case studies on the use of geospatial technologies in heritage conservation
  • 5. Augmented Reality (AR) and Mixed Reality (MR)
    Development of AR and MR applications for archaeological exploration and education
    Research on the integration of AR/MR with traditional archaeological methods
    Studies on user experiences and engagement with AR/MR in heritage contexts
  • 6. Digital Reconstruction and Simulation
    Techniques for digital reconstruction and simulation of ancient environments
    Research on the use of simulations to understand historical events and processes
    Case studies of digital reconstruction projects in archaeology
  • 7. Interactive and Immersive Technologies
    Development of interactive platforms and applications for archaeology
    Research on the use of immersive technologies in cultural heritage interpretation
    Studies on the effectiveness of interactive tools in archaeological research and education
  • 8. Data Management and Analysis
    Techniques for managing and analyzing large datasets in archaeology
    Research on the use of artificial intelligence and machine learning in archaeological data analysis
    Advances in data visualization and interpretation for archaeological research
  • 9. Heritage Education and Outreach
    Development of digital tools and resources for heritage education
    Research on the impact of digital technologies on public engagement and outreach
    Case studies of educational projects and initiatives in digital heritage
  • 10. Ethics and Sustainability
    Research on the ethical considerations of using digital technologies in archaeology
    Studies on the sustainability of digital heritage projects
    Discussions on the challenges and opportunities in the digital preservation of cultural heritage
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  19899947

    Electronic ISSN:  

  • Abstracting and Indexing:  Scopus

  • Imapct Factor 2024:  1.6

  • Subject Area and Category:   Arts and Humanities, Archeology (arts and humanities), Conservation, Computer Science, Computer Science Applications, Social Sciences, Archeology

  • Publication Frequency:  

  • H Index:  19

  • Best Quartile:

    Q1:  Archeology

    Q2:  

    Q3:  

    Q4:  

  • Cite Score:  4.2

  • SNIP:  1.164

  • Journal Rank(SJR):  0.465