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The Artist in the Machine: The World of AI-Powered Creativity - Research Book

The Artist in the Machine: The World of AI-Powered Creativity - Research Book

Trending Research Book for The Artist in the Machine: The World of AI-Powered Creativity

Author(s) Name:  Arthur I. Miller

About the Book:

   Today-s computers are composing music that sounds “more Bach than Bach,” turning photographs into paintings in the style of Van Gogh-s Starry Night, and even writing screenplays. But are computers truly creative—or are they merely tools to be used by musicians, artists, and writers? In this book, Arthur I. Miller takes us on a tour of creativity in the age of machines.
   Miller, an authority on creativity, identifies the key factors essential to the creative process, from “the need for introspection” to “the ability to discover the key problem.” He talks to people on the cutting edge of artificial intelligence, encountering computers that mimic the brain and machines that have defeated champions in chess, Jeopardy!, and Go. In the central part of the book, Miller explores the riches of computer-created art, introducing us to artists and computer scientists who have, among much else, unleashed an artificial neural network to create a nightmarish, multi-eyed dog-cat; taught AI to imagine; developed a robot that paints; created algorithms for poetry; and produced the world-s first computer-composed musical, Beyond the Fence, staged by Android Lloyd Webber and friends.
   But, Miller writes, in order to be truly creative, machines will need to step into the world. He probes the nature of consciousness and speaks to researchers trying to develop emotions and consciousness in computers. Miller argues that computers can already be as creative as humans—and someday will surpass us. But this is not a dystopian account; Miller celebrates the creative possibilities of artificial intelligence in art, music, and literature.

Table of Contents

  • Introduction
  • What Makes Us Creative?
  • Seven Hallmarks of Creativity and Two Marks of Genius
  • Margaret Boden-s Three Types of Creativity
  • Unconscious Thought: The Key Ingredient
  • The Birth of Artificial Intelligence
  • Games Computers Play
  • DeepDream: How Alexander Mordvintsev Excavated the Computer-s Hidden Layers
  • Blaise Agüera y Arcas Brings Together Artists and Machine Intelligence
  • What Came after DeepDream?
  • Ian Goodfellow-s Generative Adversarial Networks: AI Learns to Imagine
  • Phillip Isola-s Pix2Pix: Filling in the Picture
  • Jun-Yan Zhu-s CycleGAN Turns Horses into Zebras
  • Ahmed Elgammal-s Creative Adversarial Networks
  • “But Is It Art?”: GANs Enter the Art Market
  • Simon Colton-s The Painting Fool
  • Hod Lipson and Patrick Tresset-s Artist Robots
  • Project Magenta: AI Creates Its Own Music
  • From WaveNet and NSynth to Coconet: Adventures in Music Making
  • François Pachet and His Computers That Improvise and Compose Songs
  • Gil Weinberg and Mason Bretan and Their Robot Jazz Band
  • David Cope Makes Music That Is “More Bach than Bach"
  • “The Drunken Pint” and Other Folk Music Composed by Bob Sturm and Oded Ben-Tal-s AI
  • Rebecca Fiebrink Uses Movement to Generate Sound
  • ISBN:  9780262354592

    Publisher:  The MIT Press

    Year of Publication:  2019

    Book Link:  Home Page Url