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International Journal of Humanities and Arts Computing - Edinburgh University Press | 2024 Cite Score:1.2 | Q2

International Journal of Humanities and Arts Computing With Cite Score

Cite Score and Journal Rank of International Journal of Humanities and Arts Computing

  • About: International Journal of Humanities and Arts Computing (IJHAC) is a peer-reviewed academic journal focusing on the intersection of computing with the humanities and arts. The journal explores how computational methods and technologies can be applied to research and practice in these fields.
  • Objective: The primary objective of International Journal of Humanities and Arts Computing is to advance the understanding and application of computational techniques in the humanities and arts. The journal covers a wide range of topics, including digital humanities, computational linguistics, multimedia analysis, digital art, cultural heritage preservation, and the use of computational tools in artistic creation and interpretation. It aims to provide a platform for researchers and practitioners to share their findings, methodologies, and innovations at the intersection of computing and the humanities and arts.
  • Interdisciplinary Approach: The journal adopts an interdisciplinary approach by integrating research from computing with various disciplines within the humanities and arts. This includes contributions from computer science, digital media, cultural studies, history, literature, art history, and more. By bridging multiple fields, the journal facilitates a comprehensive exploration of how computational methods can enhance understanding and practice in the humanities and arts. Contributions that offer novel applications of technology or interdisciplinary insights are particularly encouraged.
  • Impact and Significance: International Journal of Humanities and Arts Computing has a significant impact on both academic and professional communities involved in digital humanities and arts computing. The research published in the journal provides valuable insights into the application of computational techniques to humanistic and artistic endeavors, helping to advance the field and expand the possibilities for research and creativity. It serves as a key resource for researchers, practitioners, and educators who are engaged in exploring and developing computational approaches in the humanities and arts.

  • Editor-in-Chief:  Daniel Alves

  • Scope: The International Journal of Humanities and Arts Computing focuses on the intersection of computing and the humanities and arts. Its scope includes:
  • 1. Digital Humanities: Research on the application of computational methods to the study of humanities, including text analysis, digital archives, and cultural heritage preservation.
  • 2. Computational Arts: Studies on the use of computing technologies in art creation, including digital art, interactive installations, and computational design.
  • 3. Humanities Computing: Exploration of computational tools and techniques used in the analysis of historical, literary, and cultural data.
  • 4. Digital Culture: Research on the impact of digital technologies on culture and society, including social media, digital identity, and online communities.
  • 5. Visualization in Humanities and Arts: Studies on the use of visualization techniques to represent and analyze data in the humanities and arts, including data mapping, network analysis, and interactive visualizations.
  • 6. Computational Linguistics: Research on the application of computational methods to language and text, including natural language processing, machine translation, and text mining.
  • 7. Media and Communication Studies: Exploration of the role of digital media and communication technologies in the humanities and arts, including media analysis, digital storytelling, and multimedia content.
  • 8. Digital Archives and Repositories: Studies on the creation, management, and use of digital archives and repositories for preserving and accessing cultural and historical materials.
  • 9. Human-Computer Interaction in Arts: Research on the interaction between humans and computing systems in the context of arts and humanities, including user experience, interaction design, and creative technologies.
  • 10. Computational Musicology: Exploration of computational approaches to the study of music, including music analysis, algorithmic composition, and digital musicology.
  • 11. Digital Humanities Pedagogy: Studies on the integration of digital humanities and arts computing into education, including curriculum development, teaching methods, and educational technology.
  • 12. Digital Preservation: Research on techniques and strategies for the long-term preservation of digital content and artifacts in the humanities and arts.
  • 13. Creative Computing: Exploration of innovative uses of computing technology in creative processes, including generative art, creative coding, and computational creativity.
  • 14. Ethics and Social Issues: Studies on the ethical and social implications of computing technologies in the humanities and arts, including issues of privacy, intellectual property, and digital rights.
  • Latest Research Topics for PhD in Computer Science

  • Print ISSN:  17538548

    Electronic ISSN:  17551706

  • Abstracting and Indexing:  Scopus

  • Imapct Factor :  

  • Subject Area and Category:   Arts and Humanities, Arts and Humanities (miscellaneous), Computer Science, Computer Science (miscellaneous), Human-Computer Interaction

  • Publication Frequency:  

  • H Index:  15

  • Best Quartile:

    Q1:  

    Q2:  Arts and Humanities (miscellaneous)

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  • Cite Score:  1.2

  • SNIP:  0.888

  • Journal Rank(SJR):  0.243