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How to process the tuples in in iFogSim?

Description

Tuple execution process can be done by “FogDevice” class in “processTupleArrival()” method, a tuple is chosen with its id, type and source, destination module.

Source Code

protected void processTupleArrival(SimEvent ev){

Tuple tuple = (Tuple)ev.getData();

if(getName().equals("cloud")){

updateCloudTraffic();

}

System.out.println(" Received tuple " + tuple.getCloudletId() + " with tupleType = " +tuple.getTupleType() + "\t| Source : " +

CloudSim.getEntityName(ev.getSource())+"|Dest : " + CloudSim.getEntityName(ev.getDestination()));

if(FogUtils.appIdToGeoCoverageMap.containsKey(tuple.getAppId())){

}

if(tuple.getDirection() == Tuple.ACTUATOR){

sendTupleToActuator(tuple);

return;

}

if(getHost().getVmList().size() > 0){

final AppModule operator = (AppModule)getHost().getVmList().get(0);

if(CloudSim.clock() > 0){

getHost().getVmScheduler().deallocatePesForVm(operator);

getHost().getVmScheduler().allocatePesForVm(operator, new ArrayList(){

protected static final long serialVersionUID = 1L;

{add((double) getHost().getTotalMips());}});

}

}

if(getName().equals("cloud") && tuple.getDestModuleName()==null){

sendNow(getControllerId(), FogEvents.TUPLE_FINISHED, null);

}

if(appToModulesMap.containsKey(tuple.getAppId())){

if(appToModulesMap.get(tuple.getAppId()).contains(tuple.getDestModuleName())){

int vmId = -1;

for(Vm vm : getHost().getVmList()){

if(((AppModule)vm).getName().equals(tuple.getDestModuleName()))

vmId = vm.getId();

}

if(vmId < 0

|| (tuple.getModuleCopyMap().containsKey(tuple.getDestModuleName()) &&

tuple.getModuleCopyMap().get(tuple.getDestModuleName())!=vmId )){

return;

}

tuple.setVmId(vmId);

updateTimingsOnReceipt(tuple);

executeTuple(ev, tuple.getDestModuleName());

}else if(tuple.getDestModuleName()!=null){

if(tuple.getDirection() == Tuple.UP)

sendUp(tuple);

else if(tuple.getDirection() == Tuple.DOWN){

for(int childId : getChildrenIds())

sendDown(tuple, childId);

}

}else{

sendUp(tuple);

}

}else{

if(tuple.getDirection() == Tuple.UP)

sendUp(tuple);

else if(tuple.getDirection() == Tuple.DOWN){

for(int childId : getChildrenIds())

sendDown(tuple, childId);

}

}

}

Output

process the tuples in iFogSim