Research Area:  Fog Computing
Fog computing is considered as a promising technology to meet the ever-increasing computation requests from a wide variety of mobile applications. By offloading the computation-intensive requests to the fog node or the central cloud, the performance of the applications, such as energy consumption and delay, are able to be significantly enhanced. Meanwhile, utilizing the recent advances of social network and energy harvesting (EH) techniques, the system performance could be further improved. In this paper, we take the social relationships of the EH mobile devices (MDs) into the design of computational offloading scheme in fog computing. With the objective to minimize the social group execution cost, we advocate game theoretic approach and propose a dynamic computation offloading scheme designing the offloading process in fog computing system with EH MDs. Different queue models are applied to model the energy cost and delay performance. It can be seen that the proposed problem can be formulated as a generalized Nash equilibrium problem (GNEP) and we can use exponential penalty function method to transform the original GNEP into a classical Nash equilibrium problem and address it with semi-smooth Newton method with Armijo line search. The simulation results demonstrate the effectiveness of the proposed scheme.
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Author(s) Name:  Liqing Liu; Zheng Chang; Xijuan Guo
Journal name:   IEEE Internet of Things Journal
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Publisher name:  IEEE
DOI:  10.1109/JIOT.2018.2816682
Volume Information:  Volume: 5, Issue: 3, June 2018, Page(s): 1869 - 1879
Paper Link:   https://ieeexplore.ieee.org/abstract/document/8318578